nanite/script.go

52 lines
1 KiB
Go

package main
import (
"errors"
"fmt"
"io/fs"
"os"
"path"
"path/filepath"
"strings"
)
func (app *App) RefreshScripts() error {
app.scripts = make(map[string]string)
scriptDir := path.Join(app.cfgHome, "scripts")
if _, err := os.Stat(scriptDir); errors.Is(err, fs.ErrNotExist) {
return nil
}
return filepath.Walk(scriptDir, func(p string, i os.FileInfo, err error) error {
switch {
case err != nil:
return err
case i.IsDir():
return nil
default:
if data, err := os.ReadFile(p); err != nil {
return err
} else {
app.scripts[path.Base(p)] = string(data)
return nil
}
}
})
}
func (app *App) LoadScript(name string) error {
if script, ok := app.scripts[name]; ok {
for line := range strings.Lines(script) {
cmdName, rest, _ := strings.Cut(strings.TrimSpace(line), " ")
if cmd, ok := CommandMap[cmdName]; ok {
cmd(app, rest)
} else {
return fmt.Errorf("unknown command \"%s\"", cmdName)
}
}
} else {
return fmt.Errorf("not found")
}
return nil
}